In Alpha 3, Alpha Counters are not a function of X-ism. Alpha Counters are performed by executing a quarter-circle forward motion (specifically a "9-to-6 o' clock" motion) and pressing either kick or punch (in Street Fighter Alpha and Street Fighter Alpha 2), or holding forward and pressing any punch and kick buttons of the same strength (in Street Fighter Alpha 3), while blocking if done properly, the user will block their foe's attack and counter with a predetermined attack, which will send the opponent spinning to the ground.
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